UpdraftThread the wind gates.Tap to flap · Hold to glideDropFall fast. Don't get squished.Tap to turn · Hold to brakeSlabStack it to the sky.Tap to drop · Hold to slowSpireSwing across the rooftops.Hold to swing · Release to flyDriftHug the curves. Don't fly off.Hold to turn · Release to straightenWall HopClimb. Don't look down.Tap to leapTintOnly your color gets through.Tap to bouncePinNever hit your own pin.Tap to throwBridgeMeasure twice. Cross once.Hold to grow · Release to dropDashJump to the beat.Tap to jump · Hold to keep jumpingJetFly the zapper lab.Hold to fly · Let go to fallCopterSwing through the girders.Tap to flip directionDunkDrop it through every hoop.Tap to bounce · Drop through each hoopLanderTouch down. Gently.Hold to fire the engine · Land soft on the padHopCross the road. Then the river.Tap to hop forwardRushGun it through the gaps.Hold to drive · Release to brakeSwapGrab every circle. Dodge every square.Tap to switch lanesFlipperOne button. Both flippers. Don't drain.Tap or hold to flipSwoopDive the hills. Outrun the night.Hold to dive · Release to flyMotoFlip it. Stick it.Hold to flip back · Let go to landFlipsideFlip gravity. Mind the gaps.Tap to flip gravityJellySqueeze through before it shuts.Tap to jump through the gapOrbitLet go at the right moment.Tap to launchCoilGrow long. Don't bite yourself.Tap to turn · Tap 3× for leftRallyKeep the ball in the ring.Tap to reverse the paddleDuoTwo friends, one spin.Hold = right · Let go = leftCraneSwing it. Drop it. Build it high.Tap to drop the blockPuttSink it before you run out of strokes.Press to aim · Hold for power · Let go to puttTossLand it upright. Every time.Hold to charge · Release to flipReelKeep it in the bar. Reel it in.Hold to lift the bar · Release to let it sinkChompEat the dots. Dodge the ghosts.Tap to pick the turn · Hold to turn backInvadeHold the line. Pick them off.Tap to fire · Hold to stopRocksSpin. Shoot. Split the rocks.Tap to fire · Hold to thrustBrickSmash the wall before it lands.Hold = right · Let go = leftBlastWeave through the squadrons.Hold = right · Let go = leftBarrelClimb the girders. Jump the barrels.Tap to jumpJoustFlap high. The higher lance wins.Tap to flapDefendBurst them before they land.Tap to launchTetraPin it. Spin it. Slam it.Tap to rotate · Hold to dropDuckWait for the line-up. Then fire.Tap to shootPunchRead the tell. Block. Punish.Tap to punch · Hold to blockHexSlip the gaps. Never stop spinning.Hold = clockwise · Let go = counterHelixSpin the tower. Drop the floors.Hold to spin the towerSmashSmash the stack. Spare the black.Hold to smash · Let go to bounceZigZig. Zag. Don't fall off.Tap to turnLockTap on the dot. Spring the lock.Tap when you hit the dotFireballBlast the tower. Miss the barriers.Tap to fireBoingCharge it. Hop it. Stick the landing.Hold to charge · Release to jumpShapeTurn to fit. Through the wall.Tap to rotateSliceChop fast. Mind the fingers.Hold to chopWaveZig-zag the spike tunnel.Hold to rise · Let go to diveMinerHook the gold. Beat the clock.Tap to fire the hookTimberChop fast. Mind the branches.Tap to chop · Hold to switch sidesScopeHold your breath. Squeeze.Hold to steady · Let go to fireEvadeOut-turn the missiles.Hold to turn · Let go to fly straightPumpBigger is better. Until it isn't.Hold to pump · Let go to bankPourStop at the line. Mind the foam.Hold to pourClawDrop it dead centre. Win the plush.Tap to drop the clawPlinkoDrop it. Bounce it. Bank it.Tap to dropTurretSpin. Tap. Hold the yard.Tap to fireLaunchFire the turtle. Boost past the spikes.Tap to launch · Tap to boostSnipCut the rope. Feed the blob.Tap to cutBubbleMatch three. Hold back the ceiling.Tap to shootDodgeRead the shadows. Don't get flattened.Hold to stop · Let go to runRailFlip the switch. Every train home.Tap to flip the switchGulpEat small. Dodge big. Grow.Hold to swim up · Let go to sinkEchoWatch the colours. Echo them back.Tap when the light hits the colourTempoOne lane. Every beat.Tap on the beat · Hold the long notesDinoHop the cacti. Duck the birds by staying put.Tap to hop · Hold to jump highSkateOllie the cones. Grind the rails.Tap to ollie · Hold to grindSurfOutrun the curl.Hold to climb · Let go to dropSkiCarve fast. Something's coming.Hold = right · Let go = leftChuteRide the wind. Pull low.Hold to spread · Tap to open the chuteClimbGas it. Don't flip it.Hold to gas · Let go to brakeSlotFull throttle. Until the corner.Hold to go · Let go in the cornersShiftLaunch on green. Shift on the light.Hold to launch · Tap to shiftWireDon't look down. Keep walking.Hold = lean right · Let go = lean leftCurlDraw to the button. Sweep it home.Hold for power · Tap to sweepKeepyDon't let it touch the grass.Tap to kickBatRead the pitch. Time the swing.Tap to swingHoopsNothing but net.Hold for power · Release to shootKickPick your corner. Beat the keeper.Tap to aim · Tap to shootBowlCurl it into the pocket.Tap to aim · Hold for spinDartsCall it. Hit it.Tap · Tap · ThrowBowDraw. Breathe. Loose.Hold to draw · Let go to shootLeapSprint, gather, fly. Don't foul.Tap fast to sprint · Hold to jumpVaultRun, plant, push. The bar keeps rising.Hold to run · Let go to plantDrawWait for it… wait for it… DRAW!Tap the moment you see "!"SkipKeep the rope turning. Don't trip.Tap to jumpDiveTuck, spin, open. Rip the entry.Hold to tuck · Let go to openKartDrift the corners. Cash in the sparks.Hold to drift · Let go to boostRicochetOne bullet. Bank it. Get them all.Tap to shootTrafficOne light. Keep it flowing.Tap to switch the lightRingsPump the water. Hook the pegs.Hold to pump the waterRed LightRun while she sings. Freeze when she turns.Hold to run · Let go when she turnsStairsStep, step, turn. Don't look down.Tap to climb · Hold to turnWhackBop the moles. Spare the bunnies.Tap to whackTugMash to pull. Dig in when they heave.Tap fast to pull · Hold to braceLiftGoing up. Stop right on the floor.Hold to go up · Let go to stopCookieCarve the shape. Don't crack the candy.Hold to carve · Let go at the corners
What is Tapamine?
Free one-tap games for one thumb: daily levels, ghost races, and challenge links. No download; works offline in your browser after the first visit.