Rally is a circular paddle-and-ball game for one thumb. A ball bounces around inside a round arena and your paddle never stops sliding along the rim; a tap flips its direction. Meet the ball, send it back, and watch it get faster with every hit. Centre hits score PERFECT streaks, a bumper appears in the middle, and gold bonus balls show up to tempt you.
How to play Rally
- Your paddle slides around the ring on its own. Tap anywhere to reverse it.
- Get the paddle under the ball before it reaches the edge. Every return is a point.
- Where the ball hits the paddle sets its bounce: the centre sends it straight across, the edges angle it.
- If the ball gets past your paddle and out of the ring, the run is over.
- Gold bonus balls are optional: each return scores a point and three pop it into coins, or just let it go.
Tips to get a high score
- Pick your direction early: the shorter way round is almost always right.
- Arrived too early? Tap-tap to wiggle the paddle in place until the ball lands.
- Aim for the gold sweet spot in the middle of the paddle for PERFECT streaks.
- Never chase a bonus ball if it means losing the white one.
What each return changes
Rally gets harder by returns, not by time. Every hit makes the ball a little faster, and after about 54 returns it's going three times its opening speed and stops there. Your paddle starts out covering about a seventh of the ring and shrinks over the first 55 returns to under a tenth.
At 12 returns a round bumper appears in the middle and slowly grows to almost twice its first size by about 45. It bounces the ball like a mirror. A dead-centre return used to fly straight across the ring. Now it hits the bumper head-on and comes straight back to where you are. Off-centre returns glance off it at new angles.
Why the short way round is always enough
The paddle always moves two and a half times as fast as the ball, measured along the rim, and that ratio holds as both speed up. So if you turn toward the ball's landing spot the short way as soon as it leaves your paddle, you always get there in time. The long way round almost never makes it.
Your aim decides how much time you get. A centre hit sends the ball on the longest path, and an edge hit angles it by up to about 45 degrees, sending it on a shorter path that lands sooner. Once the bumper is in, a centre hit comes straight back, which is easy if you're still sitting there.
There's also a little grace: a ball that has just slipped past the paddle's face can still be saved if the paddle arrives a moment late. Don't count on it, but it's why a frantic last tap sometimes works.
Points, perfects and the bonus ball
Every return is one point, whichever ball it is. Hitting with the middle fifth of the paddle counts as a PERFECT and builds a streak, but the streak is only for show.
Coins appear inside the ring after your third return and then every three to five returns. The ball has to roll through one to collect it, and coins go toward hats rather than your score.
The gold bonus ball first appears at 22 returns, then 24 returns after the previous one. It's served away from your paddle at a slightly gentler speed. Each return of it is a point, and after three it pops into coins. Missing it costs nothing. Its returns also count toward the speed-up and the shrinking paddle, so near your limit you may be better off letting it go.
Daily levels and ghost races
Today's Rally level is the same for everyone, and you race the ghosts of other players' runs. How daily levels and challenges work.
FAQ
Why does my paddle keep moving?
That's the game: the paddle always slides, and your only control is which way. It keeps one-thumb play fair and fast.
Does the paddle get faster too?
Yes. The paddle speeds up with the ball, so every shot stays reachable if you turn the right way in time.
Is it free?
Yes. Every Tapamine game is free to play in your browser with no download and no account.
Does it work on my phone?
Yes. Tapamine is built for phones first: portrait, one thumb, and it works offline after your first visit. It also works with a mouse or the spacebar on a computer.
How do challenges work?
After a run, tap “Challenge a friend” to send a link. Your friend plays the exact same level and races your ghost — a replay of your run — to see who wins.
Add Rally to your site
Rally is free to embed on your blog, class page or website. Paste this code:
<iframe src="https://tapamine.com/embed/rally/" title="Rally: free one-tap game" width="360" height="640" style="border:0;border-radius:16px;max-width:100%" allow="autoplay; fullscreen; web-share" loading="lazy"></iframe>