Bubble is a one-tap bubble shooter. The aim arrow sweeps back and forth by itself, so your only job is picking the moment. Tap and the loaded bubble flies along the arrow, banks off the side walls and sticks to the cluster. Join three or more of the same colour and they pop, and anything left hanging underneath drops for extra points. Every few seconds the ceiling pushes a new row down. If a bubble crosses the red line, the run is over. There's a new board every day, and friends' ghosts play alongside you.
How to play Bubble
- Watch the arrow sweep. Tap when it points where you want the bubble to go.
- Hit a group of the same colour so three or more touch. They pop.
- Bubbles that end up hanging from nothing drop off too, and every one counts.
- A new row pushes down from the top on a timer. Keep the stack above the red line.
Tips to get a high score
- Pops near the top drop everything hanging below them. Those are your biggest scores.
- Bank shots off the side walls reach gaps the straight line can't.
- The small bubble beside the shooter is the next one. Plan two shots ahead.
- Six shots in a row without a pop pushes an extra row down, so don't fire at random.
- The bar on the ceiling fills as the next push gets close and turns red just before it drops.
How the pressure builds
Bubble ramps up over the first minute or so. Three things change: how often the ceiling pushes down, how fast the arrow sweeps, and how many colours are in play.
The ceiling starts by pushing a new row every 7 seconds. That gap shrinks to about 3.2 seconds after a minute, then keeps tightening for another minute to around 2 seconds. The arrow speeds up as well, from about two seconds per sweep to about 1.3.
You start with three colours. A fourth appears around 15 seconds in, a fifth around half a minute and the sixth after about 50 seconds. New colours only arrive in rows pushed in from the top, so the bubbles lower down still use the older set for a while.
How points add up
Every bubble you pop scores one point, and so does every bubble that falls because it lost its link to the ceiling. A pop of three that cuts loose ten more is worth 13.
Pop streaks and bank shots are just for show. Gold bubbles, drops of four or more, and clearing the board give you coins, not points.
You're only ever loaded with colours that are still on the board. So when a colour is down to a few bubbles, finishing it off takes it out of your shooter for good, and every later shot gets easier to place.
When you can't make a pop, park the bubble next to its own colour so the next one of that colour can finish the group. It still counts toward the six-miss limit, so don't make a habit of it.
Aiming with a moving arrow
The bubble flies along the arrow exactly as it looked when you tapped, so what you see is what you get. You can only fire once the last bubble has stuck, so there's no point tapping again while one is in flight.
The arrow sweeps both ways, so every angle comes round twice in each back-and-forth. If you miss the moment, wait for the return pass instead of firing late.
Collisions are a little forgiving. A flying bubble can slightly overlap its neighbours before it sticks, so a gap that looks just one bubble wide is easier to thread than you'd think.
The walls bounce the bubble at a mirror angle, and the dotted guide only shows the first part of the shot. For a bank shot, picture the line carrying on past the wall and reflecting back.
Daily levels and ghost races
Today's Bubble level is the same for everyone, and you race the ghosts of other players' runs. How daily levels and challenges work.
FAQ
How do I aim if I can't drag?
You don't need to. The arrow sweeps across by itself and the dotted guide shows the first stretch of the shot. Tap at the right moment and the bubble flies exactly where the arrow points.
What happens if I clear the whole board?
You get a CLEAR! and a coin, then four fresh rows drop in, so the run keeps going.
Is it free?
Yes. Every Tapamine game is free to play in your browser with no download and no account.
Does it work on my phone?
Yes. Tapamine is built for phones first: portrait, one thumb, and it works offline after your first visit. It also works with a mouse or the spacebar on a computer.
How do challenges work?
After a run, tap “Challenge a friend” to send a link. Your friend plays the exact same level and races your ghost — a replay of your run — to see who wins.
Add Bubble to your site
Bubble is free to embed on your blog, class page or website. Paste this code:
<iframe src="https://tapamine.com/embed/bubble/" title="Bubble: free one-tap game" width="360" height="640" style="border:0;border-radius:16px;max-width:100%" allow="autoplay; fullscreen; web-share" loading="lazy"></iframe>